The human eye doesn't move smoothly, but in short quick moves with pauses between them.
The reason is to prevent the CGA snow that would result if the VRAM was being accessed at the same time as the image is drawn
The human eye doesn't move smoothly, but in short quick moves with pauses between them.
The reason is to prevent the CGA snow that would result if the VRAM was being accessed at the same time as the image is drawn
@foone I still remember setting the DOS environment value NOSNOWCONTROL = TRUE for *something* but damned if I remember what
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