@misty This is one of my favorite videos on the subject. It's specific to SNES games, but further reinforces that the whole "developer's intent" thing is a disjointed mess and no consensus should be taken from it. https://www.youtube.com/watch?v=ssluTgfkdlg
I've seen a lot of debates over whether old non-square-pixel games are "really" drawn for their intended aspect ratio and should be played in 4:3 or not, but here's a fun one: a game where the *same screen* contains content drawn for the correct aspect ratio and content where they forgot to take it into account.
This game runs in 640x240, so every pixel is twice as tall as it is wide. The left screenshot is how it displays on a TV, with Santa and the globe looking right but a distorted sleigh.