@ada
Meanwhile, Python developers be like "fuck everything about this, is there some enormous god damned module I can pull in and saddle all of my end users with so I can do this in two lines of code?"
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BSD/r000t (r000t@ligma.pro)'s status on Monday, 30-Dec-2024 02:44:19 JST BSD/r000t -
*neptunyl⁷-hydroxide :neptune: :neobot_cofe: (ada@zoner.work)'s status on Monday, 30-Dec-2024 02:44:20 JST *neptunyl⁷-hydroxide :neptune: :neobot_cofe: this was my response to a friend who just told me
"if i was making my own game for real and had infinite time id definitely make my own engine. unfortunately noone has infinite time..."
and honestly i agree with that -
*neptunyl⁷-hydroxide :neptune: :neobot_cofe: (ada@zoner.work)'s status on Monday, 30-Dec-2024 02:44:22 JST *neptunyl⁷-hydroxide :neptune: :neobot_cofe: it's easier to get hired by sony, given a team and a 1m budget than make your own high end game engine from scratch.
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