Conversation
Notices
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>make unoptimized slop
>720p30 on 4090 ti super ultra hyper kawaii cunny edition
>pronouns
>females have a-cup boobs, no ass, man jaw
>cover every shade of the color spectrum except white or yellow
>announce you don't hire whites and asians
>proclaims how diverse and inclusive this is
>throw a tantrum when people say this is racist
>???
>profit
- チャガタイくん@喜多川海夢推し and Immahnoob like this.
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@soravu Their game looks like Concord: The Veilguard. It's so colorful, I was thinking it's a children's game.
Imagine thinking customers can be "entitled" when most games nowadays come out as subpar and broken. "Constructive criticism" or "feedback" is a privilege that devs get, after all, the customer is telling them what's wrong with their product in their time, that after already paying money for a subpar product that needs to be "criticized".
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@ChristiJunior @soravu Needing it or not, optimization now has certain standards, and stable 60 fps is certainly one of them.
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@soravu I'm not someone who requires 60 FPS in most, if any, cases, but I recognize lazy, incompetent scumbags looking for excuses to half-ass things when I see them.
....and obviously, these people deserve to be lynched for being anti-White garbage.
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@soravu Posts like this are always so silly, people feel like they can state something that's half true and that means they are the superior person in all discussion. Yeah, devs shouldn't always listen to every piece of feedback, there's going to inevitably be some guy who wants your cool knight game to be turned into a FPS set in a cyberpunk world with survival crafting mechanics because he simply doesn't like playing knight games. But ignoring every single complaint and concern because this guy exists? Then insulting your entire audience because you think they're all that guy? :flan_tired: Why have companies stopped tard-wrangling their developers, it feels like so many of them have come to the conclusion that the best way to grow an audience is to pick a fight with your audience.