#solarpunk #gamedesign idea:
Survival game where you learn to be a part of an ecosystem and slowly abandon your unsustainable "tech tree" replacing it with sustainable, local solutions.
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A lot of games are trying to replicate very expansionist core loops, be it Minecraft's Factorios and so on, which see the player as a force acting on the environment / ecosystem, not working together with it.
Why not change it?