Once again, the stupid Nintendo Music app, it's maddening on how it's a hard headed move. They could just have dumped that shit on youtube and I wouldn't have complained. But an app. An app???? What the fuck do you mean an app???? Once again this is the classic DRM scenario, they want to control what has long since been widely available, it's stupid
On top of the fan offering being of way superior quality. I can download the entire Snes OST in spc format for a couples of gigs, have the songs play as long as I want and convert them to any other format with Winamp or any other player that doesn't suck
"But bruh, isn't that illegal?" they wanted to shut down emulators, speedrunning, twitch/streaming/let's play/etc., who the fuck cares? If people gave a shit about the legality of it all, we'd have fuck all
They just deserves no praise for that hard headed move
Plus SPCs are actually just ram dumps... It might be a bit more complicated than that, but SPC players supports Zsnes save states. Fuck, I swear I've seen emulators with a "save spc" option
@coolboymew I know next to nothing about SNES/SFC music. Those soundfont remixes I made a while back were made from downloading converted MIDI files.
Ripping audio from N64 ROMs seemed to be tricky until recently. For a long time, the only way to rip audio for N64 games (assuming they used the "standard" format) was through some abandonware tool that was difficult to find. You better hope that your favorite game had a debug menu or a sound test that you could access.
VGMTrans seems like the best tool for ripping synthesized music from video game ROMs, especially DS games.
@coolboymew The N64 music library has been dumped for a long time, but it was mostly songs that appear in the actual game. Trying to find unused content has been extremely difficult until recently.
@coolboymew I never messed with a GameShark, but I assume they let you see what functions are called at certain frames, granted they would all be in hexadecimal but you will see patterns and get a general idea.
There's also modifying hex values for the music that plays I guess, but I guess that sometimes it's not that easy and that's probably a bitch to find. I haven't figured any of that shit out. I should get into that one day because I really, really want to get into a Claymates mystery but there's no way I can even start digging with the lack of knowledge I have
Otherwise, talking of Claymates, it's like one of 3ish(?) Snes OST they still cannot extract via SPC
@coolboymew I only know basic assembly (MIPS) from college. It's much more different than other languages. You don't even have variables. You manually load values to registers on the CPU and then you can store them on a certain RAM address.