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d (deprecated_ii@poa.st)'s status on Thursday, 26-Sep-2024 08:39:41 JST d @RustyCrab "creatives" have themselves to blame for getting into that position. perhaps they should try writing better contracts and finding investment outside the industry instead of taking the path of least resistance
it's not the 90s anymore, you don't need a publisher with a distribution network to get your game on shelves- Weaf :jv::nv: likes this.