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:gura_sus: 1e+6 litres :flag_china: (kilostere@varishangout.net)'s status on Wednesday, 25-Sep-2024 11:10:07 JST :gura_sus: 1e+6 litres :flag_china: 14 draw call rectangle to own the chuds - 🛡 ⚔️ McCreeaboo ⚔️ 🛡 likes this.
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M_39 (m_39@varishangout.net)'s status on Wednesday, 25-Sep-2024 11:13:59 JST M_39 @kilostere idgi but go off, king :gura_sus: 1e+6 litres :flag_china: likes this. -
🛡 ⚔️ McCreeaboo ⚔️ 🛡 (moebritannica@varishangout.net)'s status on Wednesday, 25-Sep-2024 11:19:45 JST 🛡 ⚔️ McCreeaboo ⚔️ 🛡 @kilostere remember to combine all the dem rectangles into a single draw call
because regardless of how fast your CPU or GPU is, latency remained a pain in the ass :cirno_UwU::gura_sus: 1e+6 litres :flag_china: likes this. -
:gura_sus: 1e+6 litres :flag_china: (kilostere@varishangout.net)'s status on Wednesday, 25-Sep-2024 11:38:06 JST :gura_sus: 1e+6 litres :flag_china: @MoeBritannica
dont instance objects
dont bake procedural materials
dont bake decals into your textures
recalculate the normals of static objects on every single frame🛡 ⚔️ McCreeaboo ⚔️ 🛡 likes this. -
🛡 ⚔️ McCreeaboo ⚔️ 🛡 (moebritannica@varishangout.net)'s status on Wednesday, 25-Sep-2024 14:43:18 JST 🛡 ⚔️ McCreeaboo ⚔️ 🛡 @kilostere >dont instance objects
too late :blobcatamongus::gura_sus: 1e+6 litres :flag_china: likes this.