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my most favorite moment of Cyberpunk 2077 connecting the game narrative and gameplay was the optional mission in which you're to do something bad to a random mid-level exec who ran over someone's child in a car and got out of it with just some minor fine (on that someone's payroll), that was supposed to present some kind of a moral dilemma and commentary, except on my way to do that side quest, i ran over some pedestrian in my car and had to like hide behind a garbage bin for a little police icon next to minimap to disappear