Having played through roughly what I think to be half of "Let Bions Be Bygones", I think Act 1 is a fun adventure game in the spirit of the old point-and-clicks, with a very nice cyberpunk-noir detective aesthetic. Act 2 it starts to go off the rails, though, with lore dumps that are too much, too fast, with too little explanation. When the player character starts having conversations with NPCs that leave the player completely in the dark, it's a bit of a problem.
It's still a fun game, but I feel it needed more polish and pacing work, and maybe a little pruning to stay focused on the core story thread rather than branching out into as many weird, abstract directions as it did.