digital media should be cheaper than physical media because the intrinsic value you are getting is less and the only cost involved for the producer is the server hosting.
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:meru_B: b e a r d (beardalaxy@gameliberty.club)'s status on Tuesday, 23-Jul-2024 09:10:02 JST :meru_B: b e a r d -
xianc78@gameliberty.club's status on Tuesday, 23-Jul-2024 09:10:00 JST xianc78 @beardalaxy @inTrax
>i've heard people suggest that physical versions can go back to including cool stuff with them again and it could justify a bit of a higher price.I think indies already do that, but the average indie game is like $10 and a lot of them don't care if you pirate anyway. Honestly, it sounds like a good incentive to get people to actually buy your game without using DRM or even enforcing your copyright because you can't pirate something physical (unless you try to replicate it with a 3D printer).
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:meru_B: b e a r d (beardalaxy@gameliberty.club)'s status on Tuesday, 23-Jul-2024 09:10:01 JST :meru_B: b e a r d @inTrax i've heard people suggest that physical versions can go back to including cool stuff with them again and it could justify a bit of a higher price. like just collector's editions or something like that. or fuck, at least those little manuals again. game cases still have spots for those to go but it's always just like DLC code inserts.
i think there are still a decent amount of people who would be willing to pay $10 for physical though tbh. i mean, i bought a copy of a game i already owned digitally to have a physical version before.
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intrax (intrax@poa.st)'s status on Tuesday, 23-Jul-2024 09:10:02 JST intrax @beardalaxy I feel like that would be the nail in the coffin for physical media though. 95% of people are just gonna opt for the cheaper price.
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