Conversation
Notices
-
Pawlicker (purpcat@clubcyberia.co)'s status on Tuesday, 02-Jul-2024 13:14:17 JST Pawlicker It's awfully funny how even shit like Call of Duty can fall to the same cancer killing the gaming community worldwide, from zoomers who can't decide between acting as paranoid as a crackhead or as reckless as a Nissan driver, to gamers embracing the Tumblrisms as they get older.
Multiplayer gaming is truly dead, outside of someone hosting a game night and then going back to playing the same old same old slop or VRChat gooning.- ミク沼 likes this.
-
djsumdog (djsumdog@djsumdog.com)'s status on Tuesday, 02-Jul-2024 13:14:16 JST djsumdog Getting rid of local-first servers was a mistake. You should be able to play modern games at a damn lan party without connecting to the Interwebs. -
xianc78@gameliberty.club's status on Tuesday, 02-Jul-2024 13:15:24 JST xianc78 @djsumdog @PurpCat As a gamedev you only need to include LAN multiplayer as anyone can play LAN games online through VPN/tunneling software, thus making the game support both.