A different screenshot, from a different angle, showing my new lighting shaders using my new material properties and my new normals.
https://cdn.masto.host/acp/media_attachments/files/108/868/422/211/859/629/original/48454088f4023d64.png
Got tonemapping done, honestly not interesting enough for a screenshot IMO. Now working on material properties and varying texel normals and the like:
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