The game I'm programming, with the side of a block I want to render to a texture being rendered really huger, to the screen.
https://cdn.masto.host/acp/media_attachments/files/106/570/125/195/202/736/original/9a664c4be0deec78.png
Okay, so it should be rendering - but, it's not. I've checked everything, too, I swear! The texture is passed to the shader, and it has the right size when it shows up, and should have all the data in it. The thing I want to render to framebuffer will render to the screen just fine. But, it stubbornly refuses to work... :/
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