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@hakui @birdulon oh yeah, absolutely.
I mean, I was shilling a game called Deadeye Deepfake Simulacrum here the other day, and their aesthetic choices are... interesting, to say the least.
I think I start to agree with a philosopher friend I have who says that "woke is anything I don't like". In the end, you can split the "weak aesthetics/bad graphics" in two camps:
- it is bad due to a limitation (the system it was designed for/technology doesn't allow for better graphics, or there is no budget to hire an artist, so we end with "programmer art", or something of the sort)
- it is intentionally done so with the objective of reaching a certain aesthetic
I like it or not, games I enjoy like DDS are in the same camp as these disgustingly ugly games like the one mentioned in my OP or others I have complained about lately: the aesthetics are like that intentionally.
Now, I can try and rationalize it anyway I want. I can say that "well, DDS is like that because it tries to convey a retro aesthetic that has a touch of inhumanity and creepiness/horror because that's the vibe it's going for, while these other ugly games are being done that way because their developers are ugly woke people". Which is true, but it's pretty subjective, and it's hard, if not impossible, to prove intentions in something like that.
So, in the end, it boils down to "I like it?". And turns out that whatever is in that thumbnail doesn't appeal to me. The same way the ugly green haired with a side shave woman that was in another game I complained about doesn't appeal to me.
Of course, the things that don't appeal to me all have some faint thing in common. A smell of "woke", if you like. Or, as you put it, "people who embody ugliness inside, outside, and in target audience". But that's something hard to categorize, you can only "feel" it.