@MoeBritannica @bleedingphoenix @MoeBritannica @bleedingphoenix >RotatingEverything I've written is for, static, axial aligned cubes xD I'm not even sure HOW to rotate the vertexes for a cube around the center point for the cube. (searching...)vertex_rotated = (v0 - v_pivot).rotate(v_axisY,degreesX).rotate.(v_axisX,degreesY) + v_pivot:DSpawning 2500 blocks, initiating 2 axis rotation every frame, computing in main thread, and... (attached video) 24 FPS, it is the same lol.