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@MoeBritannica @bleedingphoenix
:O Very cool
I've only played around with WebGL enough to draw an F xD
> Performance is atrocious
> 24 FPS
I... have no idea what performance is like in godot. Let me run some tests for you.
(1 hour and 15 minutes later...)
For the 3x3x3 cube arrays, they are computed and placed into the world in less than 1 ms.
The 85000 visible cubes array, takes more like a whole frame to push to the GPU. But, the array rebuild itself takes a long time lol. (demonstrated in attached video)
I am not sure what a good "chunk" size is, but (more testing...) 16x16x16 is about half a frame's worth of time to generate+push. (screenshot)
... I guess that is what my chunk size will be for explorations in cubes with godot xD