The UI of the Godot 4.0 engine with a 3D scene rendered in real time, highlighting shadows and dynamic lighting, representing a waterfall coming out of a mountain and pouring into a river, at nightfall, with the sea in the background, fir trees and a character on an uncluttered area. On both sides of the scene, the menus and settings for the design of this work. Godot Engine is a high performance, libre (with the very permissive MIT License) and multi-platform 2D / 3D game engine and IDE with a large set of tools, allowing the developer to create a multi-platform game from scratch without requiring external tools other than the usual tools content creation (for graphics and sounds), and to focus on his game without reinventing the wheel.
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