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An interesting observation: when I run a debug build of #Noxico in #VisualStudio2015, all the debug outputs in a populated town board make the game run very slow, like 20 to 30 FPS. The _exact same build_ running from #VisualStudio2019 updates the exact same town board at a full 60 FPS.
Running it from outside either IDE also gives 60 FPS for the same board.
I find that quite interesting. Does anyone have any insights about this?
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