Notices by Haijo7 (haijo7@snac.haijo.eu)
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Haijo7 (haijo7@snac.haijo.eu)'s status on Tuesday, 09-Apr-2024 23:02:47 JST Haijo7 i don't know, but isn't putting an emoticon in alt-text counter-intuitive? not sure how screen readers and such work
CC: @krzyzanowskim@mastodon.social -
Haijo7 (haijo7@snac.haijo.eu)'s status on Friday, 29-Mar-2024 07:23:25 JST Haijo7 i think you didn't share the right link
edit: never mind, you fixed it already -
Haijo7 (haijo7@snac.haijo.eu)'s status on Sunday, 10-Mar-2024 20:52:45 JST Haijo7 I'm procrastinating on a video game engine. Some time ago I realized that what many game console manufacturers do is incredibly stupid.
I want to be able to create a game and release the code under a GPL license, but the development kits for many game consoles are proprietary and require developers to sign a non disclosure agreement before they can use it.
If I accept people's contributions I can only add these to releases on open platforms.
Or I'd need to find some kind of workaround, like putting any code that interfaces with any game console API in a separate binary or library. It's easier just not to release a game on consoles at this point. -
Haijo7 (haijo7@snac.haijo.eu)'s status on Monday, 24-Jul-2023 17:24:41 JST Haijo7 There are only three web browsers that are still being supported; Firefox, Chrome and Safari.
Most other browsers are either forks (Librewolf, Tor, Edge, Vivaldi, Surf, GNOME Web), outdated (Internet explorer, wine internet explorer, netscape) or designed to be very minimal (lynx, emacs). -
Haijo7 (haijo7@snac.haijo.eu)'s status on Tuesday, 18-Jul-2023 21:19:40 JST Haijo7 A lot of games rely on Windows Media Player to play videos. So that needs to be accurately reverse engineered for videos to work properly through Wine and Proton.
Support is slowly improving.
And the Unity game engine supports very few video formats on Linux. So lazy native ports with MP4 videos won't work, they would probably just crash the game. Unity doesn't support MP4 on Linux.