Notices by Zergling_man (zergling_man@sacred.harpy.faith), page 21
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Zergling_man (zergling_man@sacred.harpy.faith)'s status on Thursday, 15-Aug-2024 17:24:45 JST Zergling_man @realman543 That's the idea. I'm actually not -too- picky, if they want to argue their version I'll see about it. But that's assuming they actually talk to me.
I'm not assuming they speak English (wild guess, probably chinks), but that doesn't stop them acknowledging that I am sending messages. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Thursday, 15-Aug-2024 17:24:43 JST Zergling_man @realman543 No this is the other group, their room name is qwe. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Thursday, 15-Aug-2024 17:24:42 JST Zergling_man @realman543 They didn't respond to Japanese either... -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Wednesday, 14-Aug-2024 15:24:25 JST Zergling_man @BowsacNoodle @BigTLarrity @Floydian_Psychology @Shadowman311 @j I think -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 22:26:09 JST Zergling_man @MK2boogaloo @wan -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 22:25:58 JST Zergling_man @wan @MK2boogaloo HAKUREI! (HAI!)
JINJA NO! (HAI!)
BINBON MIKO! (HAI SEKAI!)
SHAMEIMARU!!!!!!!! -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 18:49:56 JST Zergling_man @Aqraf 楽しいそう -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:35:41 JST Zergling_man @BowsacNoodle @MK2boogaloo Pudge Wars is good at 3am in the middle of a LAN, but I played it too much in my own time and made it boring (competitive).
Lighthook is top-tier strat, everything else is for fucking around. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:35:40 JST Zergling_man @MK2boogaloo @BowsacNoodle (*Though that was on doto2, so may not apply directly back to wc3 ver.) -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:22:46 JST Zergling_man @realman543 @Immahnoob A patch file seems like less hassle, distribute it along with a bash one-liner to apply it, seems more likely to get hash match, though vassal only actually checks the version number stated in the manifest so it's trivial to fool it, and everything else (like exact order of asset files) is probably not important. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:22:44 JST Zergling_man @realman543 @Immahnoob Yes, exactly. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:22:42 JST Zergling_man @realman543 @Immahnoob HEY MAYBE THAT "ADD EXTENSION" BUTTON ON THE MENU WHEN TRYING TO OPEN A MODULE MIGHT BE RELEVANT HUH -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:22:40 JST Zergling_man @realman543 @Immahnoob I have no idea, but I figure segmenting each expansion of SI as an extension seems logical. One assumes vassal has a way to activate/deactivate extensions [I just found it], so if we can include the card removals in the extension (may need to get into scripting for that) then we don't have to manage a spares deck anymore. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:22:39 JST Zergling_man @realman543 @Immahnoob No, the idea is that simply activating an extension includes and excludes everything for that expansion.
We probably don't need to care too much about what happens if they include an expansion that depends on an expansion they didn't include, but we probably should include some way of noting those dependencies (probably can do it in build files somewhere, so vassal will enforce them).
Though, SI's dep tree is a bit screwy. Most stuff deps JE which technically only deps core, not B&C. But, for example, F&F (which was originally released as two promo packs) only soft-deps JE (uses isolate, a concept introduced in JE)... At least, I don't think anything in F&F uses badlands (token added in JE); I played it for a little while before I got JE and didn't have any problem.
I think we can just ignore those sorts of cases and follow the official dep tree, though JE without B&C I think introduces some weirdness. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:21:39 JST Zergling_man @realman543 Yeah she's autist (female, cute). Her autism is for mushrooms. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:21:38 JST Zergling_man @realman543 Definitely. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:21:35 JST Zergling_man @realman543 Eh, sure. I won't finish mushroom witch within the hour. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:21:32 JST Zergling_man @realman543 I haven't done Puzzle Strike yet, so my offerings are Tragedy Looper, or next tier down (I have a bunch of random ones sitting around), and I don't think roop is very good 1v1. Maybe @Immahnoob is on currently, he was around about 90 minutes ago, he plays roop -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:21:31 JST Zergling_man @realman543 @Immahnoob ... How did you not save it? Like you played it, so it was on your disk, did you put it in a temp folder or something? http://rakka.au/static/pics/Spirit_island_nature_incarnate_vassal.vmod -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 12-Aug-2024 13:21:29 JST Zergling_man @realman543 @Immahnoob Mmm... 4.1.0 has spirits re-ordered and a bunch of fixes, 4.1.1 has incarna tokens.
Oh, maybe we played 4.0.0.