The new design should be much easier to use. Settings are organised in a more logical way, and you can see more settings without digging into a huge advanced settings tree
For a long time, Minetest shipped with a default game called "Minetest Game". This was a fairly barebones survival game and gave a bad first impression. Minetest is all about customisation, the choice of multiple games is a big part of that. Now, new users are directed to choose a game using ContentDB
We'll be making further improvements in the future to make this process easier to understand
We're now in feature freeze for #Minetest 5.8! This is a period of time before a release where we only do bug fixes
Highlights:
* Minetest no longer ships with a default game * A redesigned Settings GUI * Improved Android controls, can place nodes with single tap * Improved antialiasing filters
#Minetest has entered feature freeze for 5.7.0! This is a period of time before a release where we don't add any more features, but instead fix bugs and get ready for release. It'll last at least 1 week
- Post-processing, bloom, and dynamic exposure - Lots of performance improvements - Rotating entity selection boxes - Android: support for using a fixed crosshair, like on desktop - ...more in post
x2048 (our graphics developer) has worked on an optimization that doubles the FPS at 1000+ view range. Here's a video showing that with anti-aliasing, shadows, bloom, and god rays #Minetest